Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
39,036 Commits 23 Branches 65 Tags
e87687a6d0bd052d282b0645b7fff47c5559c981
Commit Graph

6 Commits

Author SHA1 Message Date
kobewi
07065d67e1 Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
clayjohn
1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
2021-10-28 22:02:23 -07:00
jmb462
54de7114c5 Add missing SNAME macro optimization for StringName in some functions 2021-08-20 14:50:24 +02:00
Yuri Roubinsky
a1dd51f5e6 Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
Yuri Roubinsky
617a9429de Fix some bugs in shader creation dialog 2021-08-09 10:03:54 +03:00
Yuri Roubinsky
5e5cd2495d Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
Powered by Gitea Version: 1.24.1 Page: 2991ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API