3869ea3c21
Fix GDScript export hint for Navigation2D layer names
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(cherry picked from commit d955d4a1c1 )
2022-12-05 09:20:45 +08:00
aff93994d8
Fix variables highlighting as types
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(cherry picked from commit 1e4f47ffe0 )
2022-09-20 10:25:27 +02:00
2ed3818277
Improve range_lerp() and related methods documentation
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(cherry picked from commit bd19c9a95c )
2022-08-08 13:16:09 +02:00
818f1eed31
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
a99cc8bc29
Don't print redundant errors when parsing GDScript
2022-07-22 11:02:29 -05:00
a3b282c6cc
Fix doc for print_debug
2022-07-20 21:17:56 +08:00
00c6cdd793
GDScript: Fix autocompletetion showing class names with an underscore
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Fixes #35469 .
2022-07-05 12:29:23 +02:00
06f4a28306
Update docs links still pointing to 3.4
2022-06-29 12:03:04 +02:00
b43fdea0d5
Classref typo fixes and improvements
2022-06-17 15:19:31 +08:00
c07d1d0de8
Use insertText from the internal autocompletion
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* GDScriptLanguage::complete_code already adds parentheses to function calls, and does this a lot smarter than the language server right now.
* Instead of the previous naive approach we now reuse the same logic as the internal editor.
* For this to have any effect we also have to send the `insertText` field already during the completionRequest and not only during resolve.
(cherry picked from commit bbb07ff8cb )
2022-06-16 10:11:33 +02:00
8bd7c6188b
[3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
2022-06-14 05:55:14 +02:00
b94a0d486d
Make Lookup Symbol recognize assert, preload, and yield in the script editor
2022-06-01 22:21:36 +01:00
88dba8e625
Fix typos with codespell
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Using codespell 2.2-dev from current git.
2022-05-23 21:41:46 +02:00
3a8f2dda01
GDScript: Keep builtin method info on release builds
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This is so type inference still works properly after exporting the
project.
2022-05-17 11:01:12 -03:00
2398db0f34
Improve description for GDScript built-in range
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Rewrites the definition of how the function works.
Reworks the style of the examples and adds a negative range example.
Changes the while loop to a range loop in the array backwards example.
(cherry picked from commit b2841ce194 )
2022-05-16 17:14:43 +02:00
5e693b6d84
Fix warnings found by Emscripten 3.1.10
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Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.
(cherry picked from commit d8935b27a9 )
2022-05-16 16:38:26 +02:00
c3065e2186
Merge pull request #60773 from timothyqiu/rand-doc
2022-05-05 18:10:14 +02:00
84cc0c9c47
Improve documentation of rand_range
2022-05-05 21:52:30 +08:00
86b14496b1
Document lerp_angle behavior when angles are approximately PI apart
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(cherry picked from commit 492903a0b2 )
2022-05-05 13:45:29 +02:00
acf9870397
Fix incorrect usage for some export variables
2022-04-29 20:12:47 +08:00
d088128b43
Remove duplicate editor settings definitions
2022-04-27 15:26:46 +08:00
663978e8ba
GDScript: Properly check type info in release builds
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This makes sure native methods and properties have the actual type
checked to compare for compatibility and inference.
2022-04-01 18:20:37 -03:00
b087538119
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00
871a73341b
Fix crash when is-operator right-hand-side is null
2022-03-13 23:17:25 +08:00
f2166ba92f
GDScript: Don't coerce default values to the export hint type
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This behavior is inconsistent with non tools builds and can create
issues. Instead, a warning is emitted if there's a type mismatch. If the
type can't be converted, an error is shown instead.
For the editor it gives a converted value to avoid issues with the
property editor, which expects the correct type.
2022-03-02 12:26:17 -03:00
a3fe028809
GDScript: Infer variable types on release
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Otherwise this creates an inconsistency between debug and release
builds, potentially leading to crashes.
2022-02-09 09:07:18 -03:00
8a42ab7a85
Fix crash when is keyword is tested against a String variable
2022-01-14 23:37:04 +08:00
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
79aa64efff
Merge pull request #56296 from timothyqiu/pending-func-states
2022-01-12 16:47:56 +01:00
717801c9cb
Fix docs links in 3.x after docs reorg
2022-01-05 11:54:52 +01:00
a6db1c758a
Improve lerp(), lerp_angle() and inverse_lerp() documentation
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This clarifies that `lerp()` can be used both for interpolation
and extrapolation.
2022-01-04 00:41:37 +01:00
53af7ee482
Clear pending function states when reloading GDScript
2021-12-28 15:29:21 +08:00
b8f2f48d86
Remove extraneous return to LSP
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(cherry picked from commit ad01201f34 )
2021-12-09 22:08:48 +01:00
ba1d6b7532
Prevent LSP adding signal func to non GDScripts
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(cherry picked from commit 66f1b4bf66 )
2021-12-06 17:51:11 +01:00
5caab0a8ef
Correct the doc about ease()
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(cherry picked from commit 44e6655924 )
2021-11-25 22:23:53 +01:00
4d3690eba5
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
3ac2999f22
Replace Godot docs URL with $DOCS_URL in XML class reference
2021-11-15 17:22:47 +01:00
175870ccc7
Show built-in script names in the debugger
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(cherry picked from commit 3b320cd9fe )
2021-11-15 17:22:47 +01:00
b0cd38b7e3
Merge pull request #42625 from RandomShaper/fix_dict_3.2
2021-11-09 15:55:43 +01:00
a7aad78fd0
Add recursive comparison to Array and Dictionary
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...and expose it to GDScript.
Co-authored-by: Emmanuel Leblond <emmanuel.leblond@gmail.com >
2021-11-09 15:08:22 +01:00
63d214f04b
Remove hash symbol in front of opcode error messages in GDScript
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The hash symbol creates spurious issue references on GitHub if
the message is posted outside a code block, which means some issues
have a lot more references than originally intended.
2021-11-09 12:20:51 +01:00
2f10793467
Merge pull request #54117 from Pineapple/dont-ignore-type-mismatch-in-setter
2021-11-08 19:26:58 +01:00
bd828c4d81
Merge pull request #54227 from akien-mga/3.x-gdscript-multiline-indexing
2021-11-08 15:03:24 +01:00
14c366ddd7
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
14ef65e49b
Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands
2021-10-28 15:43:15 +02:00
1b65550ec7
clang-format: Various fixes to comments alignment from clang-format 13
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All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00
42d385b312
clang-format: Disable alignment of operands, too unreliable
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Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
b3fc278dcf
Ignore property groups and categories in GDScript code completion
2021-10-26 20:01:49 +03:00
92664f03a9
GDScript: Support multiline indexing with []
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Fixes #35417 .
2021-10-25 15:50:59 +02:00
5a7bd296af
Don't ignore the type mismatch in setter function
2021-10-22 12:43:13 +02:00