6cba2143de
Merge pull request #59056 from Chaosus/gds_fix_extends_crash
2022-03-22 08:27:03 +03:00
7befa7234d
Merge pull request #58971 from Chaosus/gds_multiline_annotation
2022-03-22 08:25:37 +03:00
188fa0c846
Merge pull request #59194 from Chaosus/gds_export_flags_limit_error
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Add an error emitting when the `@export_flags` arg count is exceeded
2022-03-21 21:21:49 +01:00
8a6ab899ec
Add an error emitting when the @export_flags arg count is exceeded
2022-03-16 17:12:15 +03:00
5a99aa3b3a
Fix default value count checking for inherited function
2022-03-14 18:00:42 +03:00
d009d96a92
Prevent crash due to empty error message on empty extends in GDScript
2022-03-12 09:46:51 +03:00
85488f12f3
Allow making multiline annotations in GDScript
2022-03-10 10:56:14 +03:00
21637dfc25
Remove VARIANT_ARG* macros
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* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
4fee0e3b7d
Fix VisualShaderNodeCustom script template
2022-03-09 09:45:20 +03:00
8c3d8b12ed
Merge pull request #58853 from V-Sekai/default-arg-values
2022-03-07 10:40:42 +01:00
2eaadb1b52
Restore building web platform by enclosing resolve_function_signature.
2022-03-07 00:35:11 -08:00
53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess
2022-03-07 08:38:15 +01:00
2057ea2883
Remove duplicate editor settings definitions
2022-03-06 22:05:49 +01:00
1ebcb58e69
GDScript: Check if method signature matches the parent
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To guarantee polymorphism, a method signature must be compatible with
the parent. This checks if:
1. Return type is the same.
2. The subclass method takes at least the same amount of parameters.
3. The matching parameters have the same type.
4. If the subclass takes more parameters, all of the extra ones have a
default value.
5. If the superclass has default values, so must have the subclass.
There's a few test cases to ensure this holds up.
2022-03-06 11:16:20 -03:00
7d48afa96d
Add test cases for accessing parent elements from child class
2022-03-04 12:41:20 -05:00
79bbe57244
Merge pull request #56830 from strank/parent-signals
2022-03-04 17:29:49 +01:00
bb8c4acdc9
Merge pull request #58185 from V-Sekai/explicit_variant_assignment_fix
2022-03-04 14:56:38 +01:00
e133adeb8c
Merge pull request #58201 from V-Sekai/debugger_locals
2022-03-04 14:50:56 +01:00
4bbd7417c4
Merge pull request #58320 from mphe/fix_object_typed_arrays
2022-03-04 14:49:06 +01:00
a4195a3ea8
Merge pull request #58250 from V-Sekai/typed_array_fix
2022-03-04 14:48:40 +01:00
d31aaed172
Merge pull request #58626 from groud/fix_gdscript_analyser_crash
2022-03-04 14:15:59 +01:00
9b94a1dc4a
Merge pull request #58670 from KoBeWi/internal_debugger
2022-03-04 10:44:56 +01:00
57838fc0ee
Merge pull request #58262 from Sauermann/fix-range-doc
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Describe usage of float in range documentation
2022-03-03 13:12:29 +01:00
98dd04c38c
Fix debugger not opening built-in scripts
2022-03-02 17:57:56 +01:00
7ae988ce5e
Fix a crash in GDScriptAnalyzer when a script class's file is not found
2022-02-28 12:20:00 +01:00
e3b70f3582
Merge pull request #58244 from V-Sekai/typed_fail_case_return
2022-02-23 14:12:14 +01:00
95783f7bfc
Merge pull request #58415 from V-Sekai/cyclic_assignment_gdscript_fixes
2022-02-23 12:09:44 +01:00
849d34ba8e
Rename motion_velocity to velocity
2022-02-22 23:31:33 -08:00
b6aa4ed55d
Fixes cyclic detection from variables assigning themselves to themselves in autocomplete, and restricts initialization of variables from other variables which have not been declared above it in class body
2022-02-22 01:21:21 +00:00
cea0630fef
Fix typed arrays for Object based types
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Fixes https://github.com/godotengine/godot/issues/53771 .
2022-02-19 16:27:06 +01:00
ae0026bc7b
Make 'is_attribute' false during parse error to prevent crash
2022-02-18 12:52:46 +00:00
bac8e451c0
Describe usage of float in range documentation
2022-02-18 00:59:22 +01:00
ab2a8bd1d8
Fix using typed arrays based on script classes
2022-02-17 17:34:53 +00:00
62d87fbd8b
Return a correctly typed variant in case of a function error to prevent hard crashes
2022-02-17 15:45:19 +00:00
657b9b6596
Fix local variables not showing when breaking on final line
2022-02-16 18:12:38 +00:00
6553f5c242
Convert _notification methods to switch - Chunk C
2022-02-16 13:03:05 -05:00
d45c3cdd1d
Fix error when assigning to an explicitly annotated variant from an ambiguous source
2022-02-16 13:25:27 +00:00
b68dd2e189
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
dcf19f8914
Fix "Identifier not found" compiler error when accessing inherited signals or functions as callables.
2022-02-11 20:45:04 -05:00
317cd0b19a
Refactor some object type checking code with cast_to
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Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
086256431a
[Net] Add type check to GDScriptRPCCallable.
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It will print an error when using an RPC defined on an object which does
not extend Node.
2022-02-07 13:39:45 +01:00
994638da4f
[Net] Implement GDScript custom RPC callable.
2022-02-07 13:39:10 +01:00
6a56314eab
Merge pull request #57748 from fabriceci/rename-script-template-variable
2022-02-07 13:22:23 +01:00
e81ccaf270
rename jump force to jump velocity
2022-02-07 11:46:30 +01:00
a6e280c5de
Add some more fixes to visual shader
2022-02-07 11:28:42 +03:00
de45534fed
Highlight "namespace" as a GDScript keyword in the syntax highlighter
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Like "trait" and "yield", "namespace" is currently not implemented
but is still reserved for future use.
2022-02-04 17:46:13 +01:00
89eb6d372d
Merge pull request #57591 from vnen/gdscript-enum-fixes
2022-02-04 13:49:15 +01:00
244db37508
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
adbe948bda
String: Add contains().
2022-02-04 01:28:02 +05:45