ab97f78fa5
Revert "Enable Vsync via Compositor by default"
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This reverts commit 9600fd5dde .
Add comment warning about possible implications of using this option.
Fixes #35038 .
2020-01-13 09:33:27 +01:00
7f9bf5472c
doc: Sync classref with current source
2020-01-12 14:30:21 +01:00
9600fd5dde
Enable Vsync via Compositor by default
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This feature was added in #33414 but it was disabled by default.
Now that it got some testing, it's probably safe to enable it
by default.
2020-01-09 22:22:11 +01:00
c64c46db1d
doc: Sync classref with current source
2019-12-17 11:43:07 +01:00
cf3a863fa9
Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios
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Allow to change the home indicator behaviour on iOS
2019-12-13 14:00:14 +01:00
4d61118f64
Add project setting to hide home indicator on iOS
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On iOS devices without a physical home button iOS
shows a home indicator instead. This is often in the
way of the UI or the game.
Added a project setting to disable hidden home indicator.
The default value is to hide the home indicator
2019-12-13 11:00:18 +01:00
37d164e24e
CharFXTransform: Drop unnecessary get_value_or()
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See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.
It's a new feature in 3.2, so does not break compat with 3.1.x.
2019-12-12 07:47:08 +01:00
4eff13d768
doc: Markup fixes for enums and constants
2019-12-06 23:09:20 +01:00
e1dda5195c
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
9d4e596c69
doc: Sync classref with current source
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Fix incomplete binding.
2019-11-08 16:00:01 +01:00
8ca0f1a71c
Remove unused editor/active project setting
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This closes #33322 .
2019-11-04 14:35:46 +01:00
e72d6cf54a
Add descriptions to set_initial_value and set_setting.
2019-10-30 23:39:24 -07:00
a57c265266
Document override.cfg behavior in the ProjectSettings class
2019-10-25 21:54:38 +02:00
0c75cac7de
Fix silly mistake in ProjectSettings docs
2019-10-05 05:13:15 +10:00
3ba3cd7b61
Improve ProjectSettings window docs
2019-10-04 06:09:45 +10:00
2a642e1e6d
Improve documentation of ProjectSettings class
2019-09-27 07:32:35 +01:00
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
0bcc2c2f5f
Merge pull request #31976 from Calinou/doc-improve-shadow-atlas-sizes
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Improve documentation pertaining to shadow atlas sizes
2019-09-24 11:06:05 +02:00
91ecd7b6a6
Fix misc. source comment typos
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Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
789be6596b
Improve documentation pertaining to shadow atlas sizes
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This partially addresses #27650 .
2019-09-04 23:32:46 +02:00
65d61d0360
doc: Sync classref with current source
2019-08-29 15:33:52 +02:00
5bd01bf637
Add a project description setting
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The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.
This partially addresses #8167 .
2019-08-28 22:34:29 +02:00
1349e0e585
doc: Sync classref with current source
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Fix wrong hyperlinks in Control and Tree.
2019-08-22 14:49:30 +02:00
47c615caf3
Cap the number of warnings/errors per second rather than per frame
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This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.
This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.
This closes #21896 .
2019-07-31 17:29:26 +02:00
051b5b3d15
doc: Sync classref with current source
2019-07-29 21:12:57 +02:00
639127de09
Merge pull request #30898 from clayjohn/max-lights-reflections
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Add project setting for max lights and reflections in GLES3
2019-07-29 16:01:53 +02:00
1a981ef268
add project setting for max lights and reflections in gles3
2019-07-28 17:54:25 -07:00
b1e382178c
Disable high-quality voxel cone tracing by default
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This makes GIProbe significantly faster out of the box, at the cost
of worse-looking GIProbe reflections.
This closes #30727 .
2019-07-21 17:39:03 +02:00
efd55631e2
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
9580c2b13e
TreeItem: Rename new button disable method to set_button_disabled
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Follow-up to #30408 .
Also sync classref with current source.
2019-07-09 09:17:42 +02:00
a78373ddc2
doc: Remove null default values that can't be determined
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Applying #30187 .
2019-06-30 13:58:07 +02:00
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
9c7cce3c9b
doc: Sync classref with current source, fix formatting issues
2019-06-16 11:22:38 +02:00
0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
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Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
c7246d8e1e
makerst: Fix format of [url] links in reST
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Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
2019-06-11 10:51:10 +02:00
54863b20e6
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
2019-06-04 11:21:29 +03:00
cfb9709c10
doc: Sync classref with current source
2019-06-01 12:34:29 +02:00
3a365c1fc0
doc: Sync classref with current source
2019-05-28 18:08:13 +02:00
996abb83e3
doc: Fix issues found by the parser
2019-05-15 13:00:45 +02:00
436d000066
Improve the ProjectSettings documentation
2019-04-24 13:37:14 +02:00
ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
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Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
268b520703
doc: Sync classref with current source
2019-04-19 11:21:09 +02:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
b0846f60c9
Consistently wrap booleans in [code]
2019-04-17 17:13:00 +02:00
09e94aa087
doc: Sync classref with current source
2019-04-15 14:49:41 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
775e74e0d4
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
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Make the Tooltip Position Offset Configurable
2019-03-13 20:12:22 +01:00
c74bf2e6b1
Define android/modules globally so it appears in Project Settings
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Until now people had to add it manually to project.godot to load custom modules.
2019-03-07 11:25:58 +01:00