Commit Graph

416 Commits

Author SHA1 Message Date
dbc37afcd9 Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
21c2bf84e6 fix script editor clear recent scripts crash 2017-10-11 16:24:57 +08:00
ae94758374 Merge pull request #11019 from poke1024/refactor-polygon-v2
Refactoring of polygon editors to a common code base (v2)
2017-10-09 19:47:54 +02:00
bf12b45986 Merge pull request #11965 from SaracenOne/navgen_fix
Navmesh Generation Fix

[ci skip]
2017-10-09 15:23:40 +02:00
438e32d652 Merge pull request #11941 from Paulb23/members_selected_scroll_issue_11648
Consistant scroll when using members overview, issue 11648
2017-10-09 15:19:15 +02:00
70e47996b8 Fix bug in navmesh generation when using meshes with multiple
surfaces.
2017-10-09 13:14:27 +01:00
1cb4fc1510 Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag
Fix IK Bone Drag on Viewport
2017-10-09 12:30:56 +02:00
3091cfcebd Merge pull request #11842 from n-pigeon/rotate_gizmo_fix
Fixed rotating in local space using 3D Gizmo.
2017-10-09 12:29:35 +02:00
3151b08c48 Merge pull request #11821 from groud/margins_preset_menu
Replaces (and extends) the anchor menu to a Layout one
2017-10-09 12:21:57 +02:00
b07dfd75ea Consistant scroll when using members overview, issue 11648 2017-10-08 14:29:27 +01:00
a25d70ab31 Extends the anchors menu to a presets 2017-10-05 21:53:36 +02:00
f931093812 Fix IK Bone Drag on Viewport 2017-10-04 21:58:13 -03:00
a6ff281966 Fixed rotating in local space using 3D Gizmo. 2017-10-04 23:18:31 +02:00
3f279d2a3e Fixes the pre drag rect not drawn correctly 2017-10-03 22:44:34 +02:00
f815a3df7e Refactoring of polygon editors to a common code base
includes rebase and manual application 67a706fc1b and 4537977d6d
2017-10-03 13:10:45 +02:00
6d874ea685 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
3c1dab7be7 Merge pull request #11770 from Noshyaar/pr-๓
CurveEditor: fix can't edit right tangent
2017-10-03 00:26:12 +02:00
5cd68abf88 Merge pull request #11478 from n-pigeon/scale_gizmo
Scale editing Gizmo for Spatial Editor
2017-10-03 00:03:01 +02:00
5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
0ce4d82bbf CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
980e78749b Merge pull request #11743 from groud/zoom_button_fix
Fix zoom button not zooming on the screen center
2017-10-02 23:42:43 +07:00
24249a2c4d Fix bones draw on viewport 2017-10-01 16:00:44 -03:00
a0fb178b58 Fix zoom button not zooming on the screen center 2017-10-01 11:30:38 +02:00
f058fa660d Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport
Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30 22:28:25 +07:00
4537977d6d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
c9e1bff93f Fixes node2D not lockable/groupable 2017-09-30 15:30:51 +02:00
1f30bcb264 Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature. 2017-09-30 20:18:58 +07:00
296941f745 fix not beeing able to open empty scripts 2017-09-28 23:58:45 +02:00
aad234d5ac Scale editing Gizmo for Spatial Editor
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :)
2017-09-26 20:39:41 +02:00
777f26fe29 Merge pull request #11597 from djrm/pr_interface_colors
Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
e2861a3b7c Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
b622c92fad Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
f577efd47e Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
1aabf4c166 Merge pull request #11542 from marcelofg55/bucket_limit
Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
dcc759fbbc 2DEditor: fix duplicated 'id_pressed' connection 2017-09-25 23:15:54 +07:00
6f1ac101b8 Bucket fill will now incrementally process the queue on preview mode 2017-09-24 10:35:55 -03:00
3571087843 Fix possible infinite loop with bucket fill tool 2017-09-23 23:30:00 -03:00
d3ea92257d -Fixed redraw always on 3D viewprot bug
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
779426d2df Merge pull request #11477 from djrm/pr_visuals
Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
56a80625e5 Fixes the rulers text drawn outside the viewport_base 2017-09-22 09:18:04 +02:00
29d3ecf29a Improved a lot of icons, and some style fixes 2017-09-21 15:55:07 -05:00
e2145bc960 Fix godot spraying errors about a null check 2017-09-21 21:59:38 +02:00
82f13288dd Merge pull request #11453 from djrm/pr_visuals
Visual tweaks.
2017-09-21 10:51:06 +02:00
2f82da7f72 Merge pull request #11222 from toger5/spatial_scrolling
Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
5c76e638ab Merge pull request #11187 from SaracenOne/subscene_box_selection
Box selection for MeshInstances and subscene nodes.
2017-09-21 10:24:40 +02:00
00755ff2c0 Visual tweaks.
Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
1a8b324545 Add missing NULL checks on CanvasItemEditor 2017-09-20 16:28:16 -03:00
3cecd0c6dc Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00