f392a9c4f8
Fix CACHE_MODE_REPLACE
2023-11-15 18:55:20 +00:00
2bcc2a3cd0
Merge pull request #84791 from akien-mga/fix-translation-remapping-check
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Fix translation remapping check for imported resources
2023-11-12 23:00:08 +01:00
2729a78fd7
Fix translation remapping check for imported resources
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Fixes #81660 .
2023-11-12 13:17:12 +01:00
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
58076b9ccb
Implement glTF compat version system for files from older Godot versions
2023-11-03 12:07:25 -05:00
2263d94cc3
Add comment why off-by-one error is hard to fix
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See #83843
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2023-11-01 11:14:13 +01:00
a3e4c4f41c
Merge pull request #84155 from AThousandShips/encode_fix
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Prevent `encode_variant` doing `memcpy` from `nullptr`
2023-10-30 23:19:22 +01:00
9877fa5058
Fix uninitialized variable in Image::fix_alpha_edges()
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`core\io\image.cpp:3776:33: error: 'closest_color[0]' may be used uninitialized [-Werror=maybe-uninitialized]`
2023-10-29 22:59:03 -07:00
210461f2ed
Prevent encode_variant doing memcpy from nullptr
2023-10-29 18:06:21 +01:00
dc7e309f48
Fix heap-use-after-free when resource loaded with load_threaded_request is never fetched
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Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com >
2023-10-23 16:21:17 +08:00
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
d8fdd419fa
Apply missing flag to vector4/projection
2023-10-12 11:18:45 -05:00
bf3f6e3b55
Error handling for FileAccess.get_file_as_*
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- Assign last error in said `FileAccess.get_file_as_bytes` and `FileAccess.get_file_as_string`
- Document error handling for said methods
2023-10-11 18:52:16 +02:00
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
f18aa00e85
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
d616c3ecd0
Merge pull request #82408 from hpvb/fix-import-crash
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Fix Image import crash
2023-09-27 14:03:47 +02:00
19057c07bc
Merge pull request #67080 from Mickeon/resource-virtual-local-to-scene-setup
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Reimplement Resource.`_setup_local_to_scene` & deprecate signal
2023-09-27 14:03:28 +02:00
b5705958e6
Fix import crash
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I was trying to import a solid colored metal/roughness texture that
worked in Godot 4.1.1 but failed to load on master. I eventually tracked
it down to this: to_x and to_y can be 0, which then leads them to be -1
later, which then causes ofs to overflow.
Some of these cases were hidden because of the use of Vector so we were
just happily scribbling in ram elsewhere.
Switched to LocalVector as it made debugging a bit easier.
2023-09-26 23:50:50 +02:00
0b0a6109b6
Make notify_dependency_error only defer calls if called from secondary threads.
2023-09-26 03:36:11 +01:00
16c3a19d91
Expose and document Image.get_mipmap_count()
2023-09-19 14:34:59 +03:00
893f889d74
[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00
79ce0c6e80
Reimplement Resource._local_to_scene_setup & remove workaround
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Reimplements the virtual method _setup_local_to_scene, lost in #51970
Also deprecates the redundant `setup_local_to_scene_requested` signal.
2023-09-09 13:51:12 +02:00
d8ff69d53c
Extract ScriptInstance to simplify includes
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This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.
This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
067807c1cb
Remove nondeterminism in pck_packer
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PCK files (like other build products) should be deterministic based on their inputs. Removed calls to Math::rand() that are being used to generate padding.
Looks like these were introduced as part of adding encryption support, but the padding being random does not have any cryptographic significance. This can be trivially inferred since file blocks that happen to be aligned don't get padding anyway.
If there's a desire to indroduce something that functions as a nonce it should probably be added explicitly and only if encryption is enabled.
remove Math::rand() calls in editor_export_platform.cpp
follow up to make consistent with pck_packer
2023-09-03 18:14:30 -04:00
0045dc204c
Revert "Implement loading DDS textures at run-time"
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This reverts commit 34ab1c8a36 .
2023-08-29 14:25:16 +02:00
a00cf02241
Add support for KTX & KTX2 image format
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Add support glTF KHR_texture_basisu extension
2023-08-19 10:27:29 +02:00
e73a4a382e
Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared
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Clear the previously set state when configuring for a new scene root node
2023-08-17 15:43:38 +02:00
efdff9cbc2
Fix GCC -Wmaybe-uninitialized warnings
2023-08-14 14:35:35 +02:00
8aa6f29b56
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.
2023-08-08 21:51:32 +03:00
4795c3cdfa
Clear the previously set state when configuring for a new scene root node
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Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).
2023-08-08 23:49:53 +08:00
faaf27f284
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de >
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com >
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-08-07 13:09:47 +02:00
34ab1c8a36
Implement loading DDS textures at run-time
2023-07-31 21:31:26 +02:00
0be587521e
Merge pull request #79737 from Calinou/resourceloader-load-error-clarify-expected-type
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Mention expected resource type in ResourceLoader load error
2023-07-31 21:01:28 +02:00
f37c2b5be2
Fix ImageTextureLayered serialisation issues.
2023-07-23 13:54:04 +02:00
5bf64255b0
Mention expected resource type in ResourceLoader load error
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This helps troubleshoot issues due to incorrect import types.
2023-07-21 04:45:34 +02:00
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
058604f5b8
Fix crash when saving resources with circular references
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When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
f53329d045
Merge pull request #78890 from KoBeWi/who_needs_restart_anyway
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Allow change import type without restarting editor
2023-07-12 17:16:53 +02:00
e88934cb74
Merge pull request #74238 from bitsawer/fix_image_convert
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Fix `Image.convert()` overwriting custom mipmaps
2023-07-12 17:15:39 +02:00
f25233cbc9
Merge pull request #49524 from Calinou/document-editor-import-options
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Document editor import options in the class reference
2023-07-12 17:15:19 +02:00
6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
f6d568b9e4
Merge pull request #66170 from RedMser/json-fix-invalid-escapes
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Disallow invalid escape sequences in `JSON.parse`
2023-07-12 15:08:29 +02:00
f1e63b808a
Merge pull request #79101 from akien-mga/linux-unbundle-brotli
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Linux: Allow unbundling brotli to use system library
2023-07-07 08:35:44 +02:00
5ee36d119f
Merge pull request #78935 from timothyqiu/zip-pack
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Fix error when non-ASCII characters in resource pack path
2023-07-07 08:30:56 +02:00
153c4a4c4f
Linux: Allow unbundling brotli to use system library
2023-07-06 15:26:38 +02:00
cdd2313ba2
Merge pull request #78977 from RandomShaper/workaround_tls_shutdown
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Workaround resource loading crashes due to buggy TLS
2023-07-03 19:43:07 +02:00
41c0785636
Workaround resource loading crashes due to buggy TLS
2023-07-03 13:54:55 +02:00
244968c8d1
Allow change import type without restarting editor
2023-07-03 13:24:24 +02:00
30925fcfb0
Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool
2023-07-03 12:27:57 +02:00
df5c68af99
Fix error when non-ASCII characters in resource pack path
2023-07-02 16:09:57 +08:00