Commit Graph

11 Commits

Author SHA1 Message Date
7a42df3626 doc: Sync with current source 2018-10-25 15:14:47 +02:00
b150ceb62c Update class documentation xml 2018-10-07 21:57:26 +08:00
e14ead32dd Remove redundant size property from NoiseTexture 2018-10-03 10:27:24 +02:00
2694053be3 Renaming SimplexNoise refs to OpenSimplexNoise
Because I think github doesn't show history of renamed files
- The original work is done in commit f12a1b8
by JFonS
- Improved Documentation in commit a386af6
- Last change on the files was in commit 463af5b
- and Fixed compiler warnings in commit e5bbcb8bcf
2018-09-28 14:31:36 +03:00
ef7b384861 doc: Misc formatting fixes 2018-09-21 15:34:11 +02:00
83758a9004 doc: Sync classref with current source 2018-09-21 09:33:05 +02:00
463af5b6ef Fix typo in SimplexNoise documentation 2018-09-20 11:03:23 +02:00
4faa5acaa7 Replace "persistance" with "persistence"
Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
a386af67ec Improve SimplexNoise documentation and fix typos
Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
1e9b46d687 Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00