82d7923c65
Improve layout direction/locale automatic selection.
2023-02-22 08:37:14 +02:00
17ee6fcf03
Fix description and argument name in Control._has_point
2023-02-07 02:29:28 +05:30
9d3b4b0b40
Merge pull request #72204 from MinusKube/anchorable_rect_editor_bug
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Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-02-06 16:28:19 +03:00
3bc426c9d8
Fix toplevel nomenclature
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toplevel was 3.x
top_level is 4.x
2023-02-02 17:37:41 +01:00
4cfdd25384
Merge pull request #67507 from Sauermann/fix-toplevel-root-control-node
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Fix event propagation to child after set_as_toplevel
2023-01-31 15:55:46 +01:00
0f512a68dd
Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-01-28 20:09:24 +01:00
f8d80b406d
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
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Fix Control rect coordinate system inconsistency
2023-01-26 15:59:35 +01:00
65883cc73b
Merge pull request #71598 from bruvzg/gdscript_bidi_override
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Implement BiDi override mode for GDScript source.
2023-01-19 19:33:18 +01:00
c0083e431b
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
5361ec9f43
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
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Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
59ea36b87c
Remove set_drag_forwarding_compat()
2023-01-14 15:16:51 +01:00
d1bd7539a6
Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW
2023-01-13 12:29:29 +06:30
3e2843e3ad
Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents
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Ensure that the cached layout mode is in sync
2023-01-11 01:29:51 +01:00
42cbdbc7df
Ensure that the cached layout mode is in sync
2023-01-10 23:51:27 +03:00
e6a4debede
Change set_drag_forwarding() to use callables.
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* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).
Fixes #59899
2023-01-10 14:09:24 +01:00
00b5222f66
Fix inconsistent state of Controls when editing and running scenes
2023-01-09 15:54:04 +03:00
47592927b3
Use BitField<> hint for ArrayFormat
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This was missing in the conversion of bitflags to BitField<>.
2023-01-08 18:47:48 +01:00
3579d7a9f7
Merge pull request #36301 from KoBeWi/daddy_node
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Add reparent methods to Node
2023-01-07 13:20:56 +01:00
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
80b578b060
Restore 'rotation_degrees' properties.
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By popular demand, restoring the helper properties to rotate objects in degrees.
Affected are local and global rotations for:
* Node2D
* Node3D
* Control
2022-12-19 10:59:47 +01:00
92dfa7901b
Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze
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Fix infinite loop when calling `Control.popup_centered_minsize()`
2022-12-12 13:51:37 +01:00
29cc86fa6c
Copy local theme overrides from Control to Window
2022-12-07 20:50:51 +03:00
b65a3a52ac
Display transform properties of contained controls
2022-11-30 15:08:39 +01:00
e84f45fc93
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
2022-11-29 17:11:22 +01:00
438b2e2d02
Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
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Fix Viewport root order after Node2D raise
2022-11-28 08:21:10 +01:00
3add6dcd89
Add Control::localize_numeral_system property to toggle automatic numeral system conversion.
2022-11-17 14:59:56 +02:00
022d24a9ae
Fix Viewport root order after Node2D raise
2022-11-02 21:45:00 +01:00
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
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Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
be126d42d4
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
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Simplify GDVIRTUAL_CALL calls
2022-10-31 11:55:56 +01:00
4134f2a464
Merge pull request #67566 from Sauermann/fix-code-simplifications
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Code simplifications
2022-10-23 17:02:04 -07:00
99bb7ab692
Fix Control rect coordinate system inconsistency
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Fix get_rect, get_global_rect and get_screen_rect to take Controls scale into
account.
Simplify get_screen_position and get_screen_rect
2022-10-22 01:47:52 +02:00
d148613bb1
Merge pull request #66279 from aaronfranke/control-min-size
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Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i`
2022-10-19 22:40:52 +02:00
d06a8320e5
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
b8031bb7d6
Code simplifications
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1. Viewport::get_visible_rect().position is always zero.
So Control::get_window_rect is identical to Control::get_global_rect.
Remove Control::get_window_rect since it is not used in the source code.
2. sqrt(a * a) = abs(a) for doubles
3. Simplify affine_inverse combination
4. Simplify calculation in shaders
2022-10-18 12:47:40 +02:00
13b87c13c7
Fix set_as_toplevel event propagation to child
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In certain conditions events did not get propagated to Control childs of
Node2D nodes when setting a parent of the Node2D to toplevel.
This patch makes sure that such Control nodes become root control in the
viewport.
2022-10-16 21:42:16 +02:00
a3ed9e6f2c
Move Shortcut Context to Control and ensure that shortcut_input adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context.
2022-10-13 21:07:19 +10:00
fad0327503
Merge pull request #66953 from Sauermann/fix-top-level-connect-error
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Fix Control node not disconnecting from signal
2022-10-13 09:04:25 +02:00
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
c0f0f26615
Fix Control not disconnecting signal
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If a Control has not parent CanvasItem and is set as top_level, then it does not disconnect from the "size_changed" signal when it leaves the Canvas.
This patch corrects this.
2022-10-05 23:35:44 +02:00
e3464c8fc8
Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2
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Update mouse cursor shape after changes
2022-09-28 20:50:05 +02:00
c3970f8fe5
Revert custom_minimum_size type back to Vector2 instead of Vector2i
2022-09-22 19:09:12 -05:00
aed3822a93
Change return type of get_configuration_warnings to PackedStringArray
2022-09-19 16:43:15 +01:00
52da6f1a44
Update mouse cursor shape after changes
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This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-09-18 17:15:38 +02:00
c4c9e41073
Make Vector2i values paired with EDSCALE be just Vector2
2022-09-08 14:46:32 -03:00
dd26ecdd31
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
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For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
597bc949a4
Merge pull request #65250 from YuriSizov/theme-owner-rises
2022-09-02 23:20:49 +02:00
8b128081e8
Un-defer the initial theme changed notification
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Co-authored-by: Rindbee <idleman@yeah.net >
2022-09-02 23:44:23 +03:00
ddc55ef746
Add ThemeOwner type for managing theme propagation and lookup
2022-09-02 23:44:23 +03:00