432460a355
VS: Give the generic search the current base type.
2019-05-01 08:27:22 -07:00
4e6420b5a8
VS: Better ux
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* In VS functions' put the current node type first.
* Cleanup and merge property and method sections.
2019-05-01 08:07:35 -07:00
a9c6c98a67
Change order of Visual Script Search.
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Previously:
* vs nodes
* properties
* methods
Now:
* properties
* methods
* vs nodes
2019-05-01 08:07:35 -07:00
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
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Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
9bfa63496a
Added a marker in text_edit that tells which row is executing.
2019-04-23 21:51:01 +01:00
ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
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Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
429fc5b62c
Merge pull request #28162 from Jummit/vs-new-nodes-at-cursor
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Position nodes added from the generic search to the position the cursor was when opening the search
2019-04-22 11:54:27 +02:00
35a0162167
Improve wording of various messages and make casing more consistent
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This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
a68b733e17
position nodes from the generic search at the cursor
2019-04-18 15:30:20 +02:00
b0846f60c9
Consistently wrap booleans in [code]
2019-04-17 17:13:00 +02:00
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
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Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
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Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
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Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
393e62b98a
Add object encoding param to serialization methods
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Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
8346d90c5e
Properly handle different border widths in rounded corner aa
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Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
8366811352
Merge pull request #26608 from dragmz/fix22231
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Calculate inputs count from arg types instead of names
2019-03-04 21:52:47 +01:00
0d35525f0b
calculate inputs count from arg types instead of names
2019-03-04 21:39:17 +01:00
4b3db1de3d
Fix default values not being read correctly in VisualScript
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Fixes #25889
2019-03-04 20:41:50 +02:00
e5f665c718
Fix -Wsign-compare warnings.
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I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
f614f15506
doc: Misc formatting fixes
2019-02-10 13:30:48 +01:00
26fddb77be
doc: Fix wrong references found by new makerst.py
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Thanks @PJB3005
2019-01-07 10:06:12 +01:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
6cdcde7114
doc: Add missing commas after "If true/false"
2018-12-20 13:47:12 +01:00
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
3a93499f89
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
dced53b4d9
add undeclared function params of VisualScriptEditor::_selected_method , Fixes #23475
2018-11-21 21:25:19 +08:00
da7d3c5a58
Make opening menus with the same parent on mouse focus explicit
2018-11-20 20:37:45 -02:00
5c3422873f
doc: Another indentation fixup
2018-11-20 10:20:00 +01:00
1e6537bcc8
Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536
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Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06 22:13:19 +01:00
ef78181073
Fix empty script interface crash on tscn load.
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Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-06 11:11:23 -08:00
34d1cea6b8
On virtual method creation cancel don't do anything.
2018-11-05 14:13:30 -08:00
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
45fe9f1845
Updates visualscript editor when theme is changed
2018-10-28 16:14:14 +03:00
1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
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Limit several project settings
2018-10-25 11:38:06 +02:00
e5041ad0f5
Add some limits on the Editor Settings
2018-10-24 19:46:33 -05:00
32afd19541
Merge pull request #22548 from fire/visualscript_whitespace
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Visualscript search fixes
2018-10-16 12:54:43 +02:00
47b42787e3
Make visualscript search better.
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* There were spaces unequally inside the function definitions.
* camelcase_to_underscore() should also work for numbers inside of the camel case.
* Removed the builtin concept
* Capitalize descriptions from methods too.
* Match the visual script functions by removing the empty arguments "( )"
* Add some test cases
2018-10-11 14:22:40 -07:00
d3fc5e6c89
Fixed the problem with vector3 constructor
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Whenever there's a port change that may change the inputs, the default inputs will be recalculated.
Moving the update port loop into its own function.
Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com >
2018-10-11 12:21:05 -07:00
604810f611
Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview
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Fix inspector preview
2018-10-07 16:31:57 +02:00
a9ec69663f
Fix inspector preview
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Remove script preview to inspector dock
2018-10-07 10:41:56 -03:00
4f7b33cdcf
Remove redundant "== false" code
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Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
37386f112b
Remove redundant "== true" code
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If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
8a7c3d1d6b
After using the generic visual script search, reset the generic search mode variable to false.
2018-09-30 10:05:16 -07:00