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3.3
godot/modules/gdscript/language_server
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Francois Belair 15025a4c93 Makes LSP report new() as _init; fixes docstrings
(cherry picked from commit ae3aec1dbc)

Fix LSP crash parsing scripts of temp size 0

(cherry picked from commit 679ce6fd0b)
2021-10-01 08:16:16 +02:00
..
gdscript_extend_parser.cpp
Makes LSP report new() as _init; fixes docstrings
2021-10-01 08:16:16 +02:00
gdscript_extend_parser.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
gdscript_language_protocol.cpp
Fixed Invalid function bindings #46135
2021-02-18 23:46:54 +01:00
gdscript_language_protocol.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
gdscript_language_server.cpp
Modernize Thread
2021-02-18 11:58:08 +01:00
gdscript_language_server.h
Modernize Thread
2021-02-18 11:58:08 +01:00
gdscript_text_document.cpp
Implement didClose notification in LSP
2021-07-13 12:15:43 +02:00
gdscript_text_document.h
Implement didClose notification in LSP
2021-07-13 12:15:43 +02:00
gdscript_workspace.cpp
Makes LSP report new() as _init; fixes docstrings
2021-10-01 08:16:16 +02:00
gdscript_workspace.h
Makes LSP report new() as _init; fixes docstrings
2021-10-01 08:16:16 +02:00
lsp.hpp
Fix LSP SymbolKind reporting wrong types
2021-07-28 15:39:57 +02:00
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