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4.2
godot
/
modules
/
lightmapper_rd
History
Pedro J. Estébanez
d8cbaa3a8b
Fix warning in MSVC
...
(cherry picked from commit
fe8c217b7c
)
2024-02-27 15:59:48 +01:00
..
config.py
Disable
lightmapper_rd
module in non-editor builds (and in Android editor)
2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp
Fix warning in MSVC
2024-02-27 15:59:48 +01:00
lightmapper_rd.h
Optimize lightmapper using triangle clusters on the acceleration structure.
2023-10-13 17:57:25 -03:00
lm_blendseams.glsl
…
lm_common_inc.glsl
Optimize lightmapper using triangle clusters on the acceleration structure.
2023-10-13 17:57:25 -03:00
lm_compute.glsl
Optimize lightmapper using triangle clusters on the acceleration structure.
2023-10-13 17:57:25 -03:00
lm_raster.glsl
…
register_types.cpp
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
2023-10-13 14:33:55 -03:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
…