Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
master
godot/core/object
History
Thaddeus Crews 6e69760134 Merge pull request #111967 from Ivorforce/object-cast-to-protect
Statically protect `Object::cast_to` for unrelated `Object` types.
2025-11-25 07:06:48 -06:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
…
class_db.cpp
…
class_db.h
…
gdtype.cpp
…
gdtype.h
…
make_virtuals.py
…
message_queue.cpp
…
message_queue.h
…
method_bind.cpp
…
method_bind.h
…
object_id.h
…
object.cpp
Speed up signal disconnects in the editor
2025-10-22 22:27:25 -07:00
object.h
Merge pull request #111967 from Ivorforce/object-cast-to-protect
2025-11-25 07:06:48 -06:00
ref_counted.cpp
…
ref_counted.h
…
script_backtrace.cpp
…
script_backtrace.h
…
script_instance.cpp
…
script_instance.h
…
script_language_extension.cpp
…
script_language_extension.h
…
script_language.cpp
…
script_language.h
…
SCsub
…
undo_redo.cpp
…
undo_redo.h
…
worker_thread_pool.cpp
…
worker_thread_pool.h
…
Powered by Gitea Version: 1.24.1 Page: 2033ms Template: 124ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API