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012f8ffb36df9ccabf2b5bcba02e603cbed3cdd2
godot/modules/gdscript/language_server
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Francois Belair f6968d5f17 Fix static functions loop using class' functions
Besides being incorrect, it also caused a hard editor crash for purely
static classes or classes with more static functions than methods.
2020-01-28 14:19:09 -05:00
..
gdscript_extend_parser.cpp
Fix static functions loop using class' functions
2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h
…
gdscript_language_protocol.cpp
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_protocol.h
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.cpp
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.h
Allow enable/disable threading for LSP server
2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp
…
gdscript_text_document.h
…
gdscript_workspace.cpp
…
gdscript_workspace.h
…
lsp.hpp
Remove completion triggers for ',' and '(' which may conflict with signature helper
2020-01-11 23:51:25 +08:00
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