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041c69db2fffef52aecddcdcbb163bd893eefdbe
godot/servers/rendering/renderer_rd/shaders/environment
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clayjohn 6fede0b951 Optimize SkyMaterials by removing uses of acos and simplifying logic
The results looks almost the same and run much faster.
2025-04-17 22:50:11 -07:00
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gi.glsl
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SCsub
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sdfgi_debug_probes.glsl
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sdfgi_debug.glsl
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sdfgi_direct_light.glsl
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sdfgi_integrate.glsl
Support custom sky rotation in SDFGI
2024-12-20 11:26:28 +11:00
sdfgi_preprocess.glsl
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sky.glsl
Optimize SkyMaterials by removing uses of acos and simplifying logic
2025-04-17 22:50:11 -07:00
volumetric_fog_process.glsl
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volumetric_fog.glsl
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voxel_gi_debug.glsl
Style: Enable clang-format's InsertBraces config
2025-01-09 16:46:51 +01:00
voxel_gi_sdf.glsl
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voxel_gi.glsl
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