This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
06bce137e38ecf0e3c024ddff8356c8cfd9c4d5b
godot
/
modules
/
opensimplex
History
Juan Linietsky
69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
..
doc_classes
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
…
noise_texture.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
noise_texture.h
Texture refactor
2020-02-11 11:53:26 +01:00
open_simplex_noise.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
open_simplex_noise.h
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-01-30 23:55:38 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
…