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06c0985fee59ef45c6c559055eeb9e22e1994dd4
godot
/
editor
/
import
/
3d
History
nikitalita
03923c6ed7
scene importer: Fix skeleton path when physics body type is dynamic
2025-10-11 04:39:14 -07:00
..
collada.cpp
…
collada.h
…
editor_import_collada.cpp
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
editor_import_collada.h
…
post_import_plugin_skeleton_renamer.cpp
Replace unneeded Vector.
2025-09-16 15:04:13 +08:00
post_import_plugin_skeleton_renamer.h
…
post_import_plugin_skeleton_rest_fixer.cpp
…
post_import_plugin_skeleton_rest_fixer.h
…
post_import_plugin_skeleton_track_organizer.cpp
…
post_import_plugin_skeleton_track_organizer.h
…
resource_importer_obj.cpp
OBJ importer: Support bump multiplier (normal scale)
2025-09-26 12:46:31 +02:00
resource_importer_obj.h
…
resource_importer_scene.cpp
scene importer: Fix skeleton path when physics body type is dynamic
2025-10-11 04:39:14 -07:00
resource_importer_scene.h
Merge pull request
#107989
from Jojo-1000/docs-add-required-qualifier
2025-09-19 09:17:06 -05:00
scene_import_settings.cpp
Remove
#include "scene/main/timer.h"
from
control.h
2025-10-05 14:41:06 +09:00
scene_import_settings.h
Remove
#include "scene/main/timer.h"
from
control.h
2025-10-05 14:41:06 +09:00