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06c0985fee59ef45c6c559055eeb9e22e1994dd4
godot/servers
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Ben Botwin 7613123048 fixes the lods array returned by mesh_get_surface
2025-10-16 17:26:48 -04:00
..
audio
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
camera
Emit format_changed on CameraFeed datatype change
2025-10-13 00:26:29 +08:00
debugger
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
display
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
movie_writer
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
navigation_2d
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
navigation_3d
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
physics_2d
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
physics_3d
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
rendering
fixes the lods array returned by mesh_get_surface
2025-10-16 17:26:48 -04:00
text
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
xr
Make XRPose only set name on creation, instead of on every update.
2025-10-11 20:24:23 -05:00
nav_heap.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
register_server_types.cpp
Reorder registration of types, to register supertypes before subtypes.
2025-10-09 11:50:32 +02:00
register_server_types.h
…
SCsub
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
server_wrap_mt_common.h
…
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