Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
08028fa1ee17fb755dd07352bc722334df1e96a7
godot/main
History
Rémi Verschelde d0a5ef9c7a Merge pull request #43234 from madmiraal/fix-42876-3.2
[3.2] Remove unneeded filter on joy_axis()
2020-11-16 22:41:49 +01:00
..
tests
Style: Sync other changes from new fix_style.sh and clang_format.sh
2020-07-24 10:39:18 +02:00
app_icon.png
…
default_controller_mappings.h
…
gamecontrollerdb.txt
Apply upstream gamecontrollerdb patch 391.
2020-10-26 17:01:53 +00:00
godotcontrollerdb.txt
…
input_default.cpp
Remove unneeded filter on joy_axis()
2020-10-31 09:22:52 +00:00
input_default.h
Remove unneeded filter on joy_axis()
2020-10-31 09:22:52 +00:00
main_builders.py
Support SDL2 half axes and inverted axes mappings.
2020-06-26 06:28:56 +01:00
main_timer_sync.cpp
…
main_timer_sync.h
…
main.cpp
Merge pull request #43554 from lawnjelly/refactor_pixel_snap
2020-11-16 18:24:10 +01:00
main.h
Move frame delaying functions from Main to OS.
2020-07-02 13:52:02 +02:00
performance.cpp
…
performance.h
…
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 15:09:17 +01:00
splash.png
…
Powered by Gitea Version: 1.24.1 Page: 1325ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API