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08f71baca51a927dd20e4e10dd67e41cdeadd40d
godot/servers
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Bastiaan Olij c1a53d8b06 Always treat exponent as float
2018-12-30 13:10:58 +01:00
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arvr
…
audio
Merge pull request #24324 from volzhs/access-mic
2018-12-14 08:57:22 +01:00
physics
Disabled CollisionShape and CollisionShape2D are not processed now
2018-12-12 17:48:35 +03:00
physics_2d
fixes crash when Body2DSW doesn't have space
2018-12-27 19:29:47 +02:00
visual
Always treat exponent as float
2018-12-30 13:10:58 +01:00
arvr_server.cpp
…
arvr_server.h
…
audio_server.cpp
Merge pull request #24324 from volzhs/access-mic
2018-12-14 08:57:22 +01:00
audio_server.h
Merge pull request #22910 from marcelofg55/nothreads_rec
2018-12-13 21:11:02 +01:00
physics_2d_server.cpp
…
physics_2d_server.h
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
2018-11-16 08:49:26 -03:00
physics_server.cpp
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physics_server.h
Added function to control 6DOF precision
2018-11-27 07:11:28 +01:00
register_server_types.cpp
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register_server_types.h
…
SCsub
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server_wrap_mt_common.h
…
visual_server.cpp
doc: Sync classref with current source
2018-12-27 11:10:18 +01:00
visual_server.h
Adding option to re-orient our sky
2018-12-15 19:41:34 +11:00
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