Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0aede87b67ab7ffcea3c00a2fa2389d3c8084529
godot/servers/rendering/renderer_rd/effects
History
Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
..
bokeh_dof.cpp
…
bokeh_dof.h
…
copy_effects.cpp
…
copy_effects.h
…
debug_effects.cpp
…
debug_effects.h
…
fsr2.cpp
…
fsr2.h
…
fsr.cpp
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
fsr.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
luminance.cpp
…
luminance.h
…
metal_fx.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
metal_fx.mm
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
motion_vectors_store.cpp
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
motion_vectors_store.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
resolve.cpp
…
resolve.h
…
roughness_limiter.cpp
…
roughness_limiter.h
…
SCsub
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
sort_effects.cpp
…
sort_effects.h
…
spatial_upscaler.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
ss_effects.cpp
…
ss_effects.h
…
taa.cpp
…
taa.h
…
tone_mapper.cpp
…
tone_mapper.h
…
vrs.cpp
…
vrs.h
…
Powered by Gitea Version: 1.24.1 Page: 2110ms Template: 99ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API