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0bd96bd2cfbb2ffd3549d09b92e4c58a50fbd032
godot/drivers
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Rémi Verschelde c2ac3db039 Merge pull request #54880 from benjarmstrong/wasapi_input_fix
2021-11-16 08:22:09 +01:00
..
alsa
…
alsamidi
…
coreaudio
Core: Drop custom copymem/zeromem defines
2021-04-27 16:26:27 +02:00
coremidi
…
gl_context
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
gles3
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
png
Build for 64-bit ARM by default when compiling or exporting for Android
2021-10-12 16:35:49 +02:00
pulseaudio
Print the number of PulseAudio input channels when in verbose mode
2021-11-09 00:44:11 +01:00
spirv-reflect
…
unix
Update Time documentation
2021-10-28 10:16:56 -05:00
vulkan
Disallow compute dispatch with zero dimensions.
2021-10-30 02:39:25 -04:00
wasapi
Fix crash in audio callback when recording audio
2021-11-16 10:41:30 +11:00
windows
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
2021-10-05 12:03:05 +02:00
winmidi
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
xaudio2
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
register_driver_types.cpp
Add driver types to GD extension initialisation levels
2021-09-13 18:50:00 +10:00
register_driver_types.h
…
SCsub
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
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