This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
0ca38ffe766de1debfd44211db2c8b9265baffba
godot
/
core
/
math
History
Rémi Verschelde
e5411a815c
Merge pull request
#48958
from kleonc/astar-get_available_point_id-start-from-zero
...
Astar::get_available_point_id Return 0 instead of 1 when empty
2021-08-01 11:12:33 +02:00
..
a_star.cpp
…
a_star.h
…
aabb.cpp
…
aabb.h
…
audio_frame.h
…
basis.cpp
…
basis.h
…
bvh_abb.h
…
bvh_cull.inc
…
bvh_debug.inc
…
bvh_integrity.inc
…
bvh_logic.inc
…
bvh_misc.inc
…
bvh_pair.inc
…
bvh_public.inc
…
bvh_refit.inc
…
bvh_split.inc
…
bvh_structs.inc
…
bvh_tree.h
…
bvh.h
…
camera_matrix.cpp
…
camera_matrix.h
…
color_names.inc
…
color.cpp
…
color.h
…
convex_hull.cpp
…
convex_hull.h
…
delaunay_2d.h
…
delaunay_3d.h
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
disjoint_set.h
…
dynamic_bvh.cpp
…
dynamic_bvh.h
…
expression.cpp
…
expression.h
…
face3.cpp
…
face3.h
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
geometry_2d.cpp
…
geometry_2d.h
…
geometry_3d.cpp
…
geometry_3d.h
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
math_defs.h
…
math_fieldwise.cpp
…
math_fieldwise.h
…
math_funcs.cpp
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
math_funcs.h
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
octree.h
…
plane.cpp
…
plane.h
…
quaternion.cpp
…
quaternion.h
…
quick_hull.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
quick_hull.h
…
random_number_generator.cpp
…
random_number_generator.h
…
random_pcg.cpp
…
random_pcg.h
…
rect2.cpp
…
rect2.h
…
SCsub
…
transform_2d.cpp
…
transform_2d.h
…
transform_3d.cpp
…
transform_3d.h
…
triangle_mesh.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
triangle_mesh.h
…
triangulate.cpp
…
triangulate.h
…
vector2.cpp
…
vector2.h
Add min_axis and max_axis to Vector2i
2021-07-21 12:29:51 +02:00
vector3.cpp
…
vector3.h
…
vector3i.cpp
…
vector3i.h
…