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0ca38ffe766de1debfd44211db2c8b9265baffba
godot
/
core
/
object
History
Rémi Verschelde
ac3322b0af
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
…
class_db.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
class_db.h
Implement Resource UIDs
2021-07-24 09:16:52 -03:00
make_virtuals.py
…
message_queue.cpp
…
message_queue.h
…
method_bind.cpp
…
method_bind.h
…
object_id.h
…
object.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
object.h
Make Object "meta" functions take StringName.
2021-07-22 22:52:30 +02:00
ref_counted.cpp
Redo how instance bindings work
2021-07-08 17:08:12 -03:00
ref_counted.h
…
script_language.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
script_language.h
…
SCsub
…
undo_redo.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
undo_redo.h
…