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0cedc047697bd07d054f0aa7bc76f5dce22d41cd
godot
/
modules
/
lightmapper_rd
History
Rémi Verschelde
9e05f80dae
Merge pull request
#53744
from williamd67/GPULightmapper-prevent-endless-loop
2021-10-13 11:40:37 +02:00
..
config.py
…
lightmapper_rd.cpp
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:02:37 +02:00
lightmapper_rd.h
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:02:37 +02:00
lm_blendseams.glsl
…
lm_common_inc.glsl
GPULightmapper: skip smoothen positions for flat triangles
2021-10-12 18:23:16 +02:00
lm_compute.glsl
Merge pull request
#53744
from williamd67/GPULightmapper-prevent-endless-loop
2021-10-13 11:40:37 +02:00
lm_raster.glsl
GPULightmapper: skip smoothen positions for flat triangles
2021-10-12 18:23:16 +02:00
register_types.cpp
…
register_types.h
…
SCsub
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:02:37 +02:00