Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0d02568ff8bd59cd9be9f7e09a444e9cf6689ae2
godot/platform/linuxbsd/x11
History
Rémi Verschelde 058202e960 Merge pull request #86101 from GrammAcc/partial-fix-68305
[X11] Partial fix for Editor and Project Manager stealing focus on some window managers
2024-03-11 23:48:07 +01:00
..
dynwrappers
…
detect_prime_x11.cpp
…
detect_prime_x11.h
…
display_server_x11.cpp
Merge pull request #86101 from GrammAcc/partial-fix-68305
2024-03-11 23:48:07 +01:00
display_server_x11.h
Move global_menu_* methods to a separate NativeMenu class.
2024-03-04 23:41:41 +02:00
gl_manager_x11_egl.cpp
…
gl_manager_x11_egl.h
…
gl_manager_x11.cpp
…
gl_manager_x11.h
…
key_mapping_x11.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_x11.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
rendering_context_driver_vulkan_x11.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_x11.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
Powered by Gitea Version: 1.24.1 Page: 1491ms Template: 93ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API