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0d02568ff8bd59cd9be9f7e09a444e9cf6689ae2
godot
/
scene
/
2d
History
markdibarry
a62870956a
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
..
physics
…
animated_sprite_2d.cpp
Optimise Object's
get_argument_options
2024-02-29 18:00:54 +01:00
animated_sprite_2d.h
Optimise Object's
get_argument_options
2024-02-29 18:00:54 +01:00
audio_listener_2d.cpp
…
audio_listener_2d.h
…
audio_stream_player_2d.compat.inc
…
audio_stream_player_2d.cpp
…
audio_stream_player_2d.h
…
back_buffer_copy.cpp
…
back_buffer_copy.h
…
camera_2d.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
camera_2d.h
…
canvas_group.cpp
…
canvas_group.h
…
canvas_modulate.cpp
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canvas_modulate.h
…
cpu_particles_2d.cpp
…
cpu_particles_2d.h
…
gpu_particles_2d.cpp
…
gpu_particles_2d.h
…
light_2d.cpp
…
light_2d.h
…
light_occluder_2d.cpp
…
light_occluder_2d.h
…
line_2d.cpp
…
line_2d.h
…
line_builder.cpp
…
line_builder.h
…
marker_2d.cpp
…
marker_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
…
navigation_agent_2d.h
…
navigation_link_2d.cpp
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navigation_link_2d.h
…
navigation_obstacle_2d.cpp
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navigation_obstacle_2d.h
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navigation_region_2d.cpp
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navigation_region_2d.h
…
node_2d.cpp
…
node_2d.h
…
parallax_2d.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_2d.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_layer.cpp
…
parallax_layer.h
…
path_2d.cpp
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path_2d.h
…
polygon_2d.cpp
…
polygon_2d.h
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remote_transform_2d.cpp
…
remote_transform_2d.h
…
SCsub
…
skeleton_2d.cpp
…
skeleton_2d.h
…
sprite_2d.cpp
…
sprite_2d.h
…
tile_map_layer_group.cpp
…
tile_map_layer_group.h
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tile_map_layer.cpp
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tile_map_layer.h
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tile_map.compat.inc
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tile_map.cpp
…
tile_map.h
…
touch_screen_button.cpp
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touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
…