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0f1e2c38a80b88a2f4a26d90add36fd2a6bcbd23
godot
/
servers
/
rendering
History
Rémi Verschelde
0f1e2c38a8
Merge pull request
#94069
from RandomShaper/fix_vk_vali_blocky
...
RenderingDevice: Leave handling of compressed block granularity to the driver
2024-07-18 10:45:27 +02:00
..
dummy
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environment
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renderer_rd
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storage
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renderer_canvas_cull.cpp
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renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
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rendering_device_driver.h
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rendering_device_graph.cpp
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rendering_device_graph.h
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rendering_device.compat.inc
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rendering_device.cpp
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rendering_device.h
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rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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