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11258db001cb4132fa8d5630599ebf95bde1622e
godot/modules/visual_script
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codecustard 601d870ae9 Fixes wrong position when adding node in VS editor
When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong.
2019-12-04 17:12:01 -08:00
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doc_classes
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icons
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config.py
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register_types.cpp
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register_types.h
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SCsub
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visual_script_builtin_funcs.cpp
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visual_script_builtin_funcs.h
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visual_script_editor.cpp
Fixes wrong position when adding node in VS editor
2019-12-04 17:12:01 -08:00
visual_script_editor.h
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
visual_script_expression.cpp
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visual_script_expression.h
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visual_script_flow_control.cpp
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visual_script_flow_control.h
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visual_script_func_nodes.cpp
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visual_script_func_nodes.h
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visual_script_nodes.cpp
Use the Unicode "multiply" sign for the "A x B" visual script node
2019-11-15 19:06:53 +01:00
visual_script_nodes.h
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visual_script_property_selector.cpp
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visual_script_property_selector.h
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
visual_script_yield_nodes.cpp
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visual_script_yield_nodes.h
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visual_script.cpp
Fix some crashes, overflows and using variables without values
2019-11-01 16:16:31 +01:00
visual_script.h
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