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11bf2ec6d161b737c7bce3172be48cd8ca4792cf
godot/platform/javascript
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reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
api
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
engine
[HTML5] Close IDBFS database on exit.
2020-10-14 11:20:37 +02:00
export
…
native
[HTML5] Fix audio buffer size and latency hint.
2020-11-06 15:38:47 +01:00
audio_driver_javascript.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
audio_driver_javascript.h
[HTML5] Run Audio process in thread when available
2020-10-02 14:28:20 +02:00
detect.py
Increase HTML5 THREADPOOL size.
2020-10-14 11:13:12 +02:00
display_server_javascript.cpp
…
display_server_javascript.h
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dom_keys.inc
…
emscripten_helpers.py
[HTML5] Scons now expects "emcc" to be in PATH.
2020-10-04 14:26:44 +02:00
godot_audio.h
[HTML5] Run Audio process in thread when available
2020-10-02 14:28:20 +02:00
http_client_javascript.cpp
…
http_client.h.inc
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http_request.h
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javascript_eval.cpp
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javascript_main.cpp
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logo.png
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os_javascript.cpp
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os_javascript.h
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platform_config.h
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run_icon.png
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SCsub
[HTML5] Add JavaScriptToolsEditorPlugin.
2020-10-14 12:31:20 +02:00
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