Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11cefc2b28faad9ac05f0ffccbe3b77f618bc2a1
godot/scene
History
Rémi Verschelde c6199da8b8 Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
..
2d
Add array element type to _get_polygons and _get_outlines
2022-02-08 21:15:25 +01:00
3d
Fix typos with codespell
2022-02-10 12:30:19 +01:00
animation
String: Add contains().
2022-02-04 01:28:02 +05:45
audio
…
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Fix typos with codespell
2022-02-10 12:30:19 +01:00
main
[Net] Allow to use strings as method name in RPC.
2022-02-09 14:27:16 +01:00
multiplayer
Merge pull request #57876 from Faless/mp/4.x_clarify_rpc_error
2022-02-09 23:38:16 +01:00
resources
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Improvements and fixes to occluders
2022-02-07 13:04:51 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Powered by Gitea Version: 1.24.1 Page: 1304ms Template: 84ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API