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1663a9e87cde043562454be9de40d73ab28ea505
godot
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servers
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physics
History
Marcel Admiraal
634a14844e
Fix inconsistent Joint3DSW copy constructor and assignment declarations
2020-12-07 16:31:16 +00:00
..
joints
Fix inconsistent Joint3DSW copy constructor and assignment declarations
2020-12-07 16:31:16 +00:00
area_pair_sw.cpp
…
area_pair_sw.h
…
area_sw.cpp
Remove elements from monitored_bodies and monitored_areas as they are
2020-07-04 10:08:33 +01:00
area_sw.h
…
body_pair_sw.cpp
…
body_pair_sw.h
…
body_sw.cpp
Properly pass safe margin on initialization.
2020-07-15 12:48:18 +02:00
body_sw.h
…
broad_phase_basic.cpp
…
broad_phase_basic.h
…
broad_phase_octree.cpp
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broad_phase_octree.h
…
broad_phase_sw.cpp
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broad_phase_sw.h
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collision_object_sw.cpp
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collision_object_sw.h
Trigger broadphase update when changing collision layer/mask, and
2020-06-27 18:11:21 +01:00
collision_solver_sat.cpp
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collision_solver_sat.h
…
collision_solver_sw.cpp
…
collision_solver_sw.h
…
constraint_sw.h
…
gjk_epa.cpp
…
gjk_epa.h
…
joints_sw.h
…
physics_server_sw.cpp
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
2020-09-18 10:42:59 +01:00
physics_server_sw.h
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
2020-09-18 10:42:59 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
shape_sw.cpp
…
shape_sw.h
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space_sw.cpp
Revert "Allow Area2D and 3D mouse events without a collision layer"
2020-07-27 22:46:04 +02:00
space_sw.h
…
step_sw.cpp
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step_sw.h
…