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1a4530e84c67e2c5befb38686dae045b43150bfc
godot
/
modules
/
visual_script
History
Nico Mitchell
616d106247
Change round return type to float
...
(cherry picked from commits
c2ffaf5b2b
and
f7cc2b090c
)
2020-04-16 12:57:21 +02:00
..
doc_classes
doc: Drop unused 'category' property from header
2020-01-26 16:02:39 +01:00
icons
…
config.py
…
register_types.cpp
…
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-25 11:38:54 +01:00
SCsub
…
visual_script_builtin_funcs.cpp
Change round return type to float
2020-04-16 12:57:21 +02:00
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Makes adding port in Visual Script nodes deferred
2020-01-14 21:03:09 +08:00
visual_script_editor.h
…
visual_script_expression.cpp
…
visual_script_expression.h
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visual_script_flow_control.cpp
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visual_script_flow_control.h
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visual_script_func_nodes.cpp
…
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Fix VisualScriptClassConstant to be updated properly
2020-02-14 16:12:09 +01:00
visual_script_nodes.h
Fix ClassDB API portability with some android and editor classes
2020-01-19 20:15:13 +01:00
visual_script_property_selector.cpp
Fix suspicious | and + operators
2020-03-04 12:40:14 +01:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
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visual_script_yield_nodes.h
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visual_script.cpp
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visual_script.h
…