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1aa02d5ceb4bc9dd83e2f7b79eeb34d435e40c19
godot/platform/android/java
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Fredia Huya-Kouadio 65eb5fdf1e Update the initialization timeline for the Godot fragment to be more consistent with the previous activity based timeline.
(cherry picked from commit 3ce7678374)
2021-02-25 15:14:32 +01:00
..
app
Add logic to record the version of the Godot engine for the Android platform.
2021-02-25 15:14:32 +01:00
gradle/wrapper
Update the gradle plugins
2020-11-11 15:30:55 +01:00
lib
Update the initialization timeline for the Godot fragment to be more consistent with the previous activity based timeline.
2021-02-25 15:14:32 +01:00
nativeSrcsConfigs
Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed.
2021-02-05 13:29:02 +01:00
build.gradle
Add logic to record the version of the Godot engine for the Android platform.
2021-02-25 15:14:32 +01:00
gradle.properties
Update the gradle plugins
2020-11-11 15:30:55 +01:00
gradlew
Fix lint error/warning while building android template
2018-12-18 17:26:33 +09:00
gradlew.bat
Git: Explicitly list binary files as such to avoid EOL change
2019-05-25 10:43:48 +02:00
settings.gradle
Add a separate nativeSrcsConfigs module to handle Android Studio constraints for native code editor support.
2020-11-11 15:30:56 +01:00
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