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220f24c191149444dfd34d03d22d4e451dfcaa49
godot
/
editor
/
plugins
History
Hein-Pieter van Braam
220f24c191
Merge pull request
#45618
from RandomShaper/modernize_mt_3.2
...
Backport of all the multi-threading modernization (3.2)
2021-02-18 20:47:24 +01:00
..
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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animation_tree_player_editor_plugin.cpp
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animation_tree_player_editor_plugin.h
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asset_library_editor_plugin.cpp
Only display the assetlib Retry button if the download failed
2021-02-18 00:35:57 +01:00
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_editor_plugin.cpp
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cpu_particles_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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editor_preview_plugins.cpp
Modernize atomics
2021-02-18 12:23:25 +01:00
editor_preview_plugins.h
Modernize atomics
2021-02-18 12:23:25 +01:00
gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_editor_plugin.cpp
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mesh_instance_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_editor_plugin.cpp
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path_editor_plugin.h
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physical_bone_plugin.cpp
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physical_bone_plugin.h
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polygon_2d_editor_plugin.cpp
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polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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script_editor_plugin.h
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script_text_editor.cpp
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script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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shader_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_editor_plugin.cpp
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skeleton_editor_plugin.h
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skeleton_ik_editor_plugin.cpp
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skeleton_ik_editor_plugin.h
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spatial_editor_plugin.cpp
Prevent selecting hidden editable children in spatial editor
2021-02-18 12:36:52 +01:00
spatial_editor_plugin.h
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sprite_editor_plugin.cpp
Fix sprite editor conversion tools to handle compressed textures
2021-02-16 14:27:38 +01:00
sprite_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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text_editor.cpp
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text_editor.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_region_editor_plugin.cpp
Make margins obey the snap option in the TextureRegion editor
2021-02-05 09:27:55 +01:00
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
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tile_set_editor_plugin.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
Merge pull request
#45663
from akien-mga/3.2-cherrypicks
2021-02-02 19:19:31 +01:00
visual_shader_editor_plugin.h
…