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229bfc8f2debd9faeba2c4bbc2097ea570fa15a0
godot/scene
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Yuri Rubinsky 229bfc8f2d Fix invalid code generation when using VisualShaderNodeUniformRef
2022-07-17 12:41:24 +03:00
..
2d
SpriteFrames: Sort animations alphabetically
2022-07-13 15:48:55 +02:00
3d
Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions.
2022-07-04 09:46:38 +03:00
animation
Add dedicated macros for property name extraction
2022-05-19 11:31:35 +08:00
audio
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 12:52:17 +02:00
debugger
Fix incorrect encoding used in _error_handler functions
2022-05-22 18:56:41 +08:00
gui
Fix FileDialog file name autocompletion with filters
2022-07-06 11:39:04 +02:00
main
Fix editor-only visibility for lights
2022-07-03 03:21:51 +02:00
resources
Fix invalid code generation when using VisualShaderNodeUniformRef
2022-07-17 12:41:24 +03:00
property_utils.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
property_utils.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
register_scene_types.cpp
[3.5] Update NavigationServer backport
2022-06-14 05:55:14 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
scene_string_names.cpp
Node: Rename child_exited_tree to child_exiting_tree
2022-06-20 15:00:09 +02:00
scene_string_names.h
Node: Rename child_exited_tree to child_exiting_tree
2022-06-20 15:00:09 +02:00
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