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2642f0e4fcbb24aeeb585e2e01cc08094770ea8a
godot
/
modules
/
visual_script
History
Nick Huelin
e50ab50169
Fix visual script icons
...
This pull request fixes an issue where the visual script icons weren't representative of their data.
2021-07-20 17:23:42 -04:00
..
doc_classes
Document remaining Visual Script classes
2021-07-13 23:43:46 +02:00
icons
…
config.py
…
register_types.cpp
Implement the ability to disable classes
2021-07-13 09:25:14 -03:00
register_types.h
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SCsub
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visual_script_builtin_funcs.cpp
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visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Fix visual script icons
2021-07-20 17:23:42 -04:00
visual_script_editor.h
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-23 22:01:15 +02:00
visual_script_expression.cpp
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visual_script_expression.h
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visual_script_flow_control.cpp
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visual_script_flow_control.h
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visual_script_func_nodes.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Merge pull request
#50566
from reduz/optimize-stringname-usage
2021-07-19 15:20:25 +02:00
visual_script_nodes.h
Fixes Visual script nodes operator mismatch issue
#49943
2021-06-29 15:01:34 +05:30
visual_script_property_selector.cpp
Fix visual script icons
2021-07-20 17:23:42 -04:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_script_yield_nodes.h
…
visual_script.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
visual_script.h
…