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287c3900fdc2629fecefa10ff1c1aced7466c398
godot
/
platform
/
linuxbsd
History
Aaron Franke
98aa3b669e
Add MOUSE_MODE_CONFINED_HIDDEN
...
Co-authored-by: Hugo Locurcio <
hugo.locurcio@hugo.pro
>
2021-06-03 11:44:28 -04:00
..
export
…
context_gl_x11.cpp
…
context_gl_x11.h
…
crash_handler_linuxbsd.cpp
…
crash_handler_linuxbsd.h
…
detect_prime_x11.cpp
…
detect_prime_x11.h
…
detect.py
LinuxBSD now compiles without vulkan/x11.
2021-06-01 16:27:54 +02:00
display_server_x11.cpp
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
display_server_x11.h
…
godot_linuxbsd.cpp
…
joypad_linux.cpp
Style: Apply clang-tidy's
readability-braces-around-statements
2021-04-05 14:09:59 +02:00
joypad_linux.h
…
key_mapping_x11.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
key_mapping_x11.h
…
libudev-so_wrap.c
…
libudev-so_wrap.h
…
logo.png
…
os_linuxbsd.cpp
add OpenBSD to OS_LinuxBSD::get_name()
2021-05-21 21:35:31 +02:00
os_linuxbsd.h
…
pck_embed.ld
…
pck_embed.legacy.ld
…
platform_config.h
…
platform_linuxbsd_builders.py
…
SCsub
LinuxBSD now compiles without vulkan/x11.
2021-06-01 16:27:54 +02:00
vulkan_context_x11.cpp
…
vulkan_context_x11.h
…