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2e320dcf8796d77b6196ef93d4ea304bf5bcb3d4
godot/modules/lightmapper_rd
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Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
..
config.py
…
lightmapper_rd.cpp
Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
lightmapper_rd.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
…
lm_raster.glsl
…
register_types.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
…
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