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2e94be2ea4d13d13febfc0daadcd20f48af2bef8
godot/editor/export
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Haoyu Qiu 08b1354b36 Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.
2023-12-05 17:12:12 +08:00
..
editor_export_platform_pc.cpp
…
editor_export_platform_pc.h
…
editor_export_platform.cpp
Set language encoding flag when using ZIPPacker
2023-12-05 17:12:12 +08:00
editor_export_platform.h
Expose EditorExportPlatform::get_os_name()
2023-09-07 12:28:09 -05:00
editor_export_plugin.cpp
…
editor_export_plugin.h
…
editor_export_preset.cpp
[Export] Improve app / file version validation.
2023-11-01 11:25:44 +02:00
editor_export_preset.h
Add a "version" project setting and use it in new export presets
2023-08-04 10:29:33 +02:00
editor_export_shared_object.h
…
editor_export.cpp
Add a button in the export dialog to fix missing texture formats
2023-08-17 02:56:42 -05:00
editor_export.h
…
export_template_manager.cpp
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
export_template_manager.h
…
project_export.cpp
Fix theme application in various editor dialogs
2023-12-04 13:18:48 +01:00
project_export.h
Fix theme application in various editor dialogs
2023-12-04 13:18:48 +01:00
SCsub
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