Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2fa4c6498a306b61ba12720160aea41dbdc6bcf2
godot/platform/android/export
History
Pedro J. Estébanez cab870e9d3 Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
..
export_plugin.cpp
Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
export_plugin.h
Pass the correct export_format argument to locate the assets directory when exporting.
2021-10-11 08:24:21 -07:00
export.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godot_plugin_config.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
godot_plugin_config.h
Split android platform export template into multiple files
2021-08-12 17:15:02 +03:00
gradle_export_util.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
gradle_export_util.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
Powered by Gitea Version: 1.24.1 Page: 580ms Template: 74ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API