Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
339aba165642ab8ca4282f69ea46acbc5d800d34
godot/platform
History
MJacred ac9786c525 Add get_distribution_name() and get_version() to OS
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP

Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
..
android
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
ios
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
linuxbsd
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
macos
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
uwp
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
web
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 20:48:33 -07:00
windows
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
register_platform_apis.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.1 Page: 858ms Template: 78ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API