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33ae58710b2ba63b8c238043fcc093f3dc7e1106
godot
/
modules
/
gdscript
History
Andrea Catania
33ae58710b
Generates the rpc and rset info for exported GDScript.
...
Improved the send rpc log message when fail. This work has been kindly sponsored by IMVU.
2020-02-28 12:39:18 +01:00
..
doc_classes
…
editor
…
icons
…
language_server
Improve LSP completion using scene owner
2020-02-25 23:27:17 -03:00
config.py
…
gdscript_compiler.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gdscript_compiler.h
…
gdscript_editor.cpp
Fix autocomplete and GDScript Highlighting for types
2020-02-26 16:13:28 -06:00
gdscript_function.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gdscript_function.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gdscript_functions.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
gdscript_functions.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gdscript_parser.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
gdscript_parser.h
…
gdscript_tokenizer.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
gdscript_tokenizer.h
…
gdscript.cpp
Generates the rpc and rset info for exported GDScript.
2020-02-28 12:39:18 +01:00
gdscript.h
Generates the rpc and rset info for exported GDScript.
2020-02-28 12:39:18 +01:00
register_types.cpp
…
register_types.h
…
SCsub
…