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342a31e3265508a3fc79b08053bf63be9ff2da51
godot
/
editor
/
debugger
History
Rémi Verschelde
e6170aae39
Merge pull request
#55066
from trollodel/less_singletons_in_editornode
2022-01-20 22:29:17 +01:00
..
debug_adapter
…
editor_debugger_inspector.cpp
Merge pull request
#56719
from Chaosus/gds_debugger_filter
2022-01-14 16:12:53 +01:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Store panels and docks singletons in their own classes
2022-01-20 20:13:26 +01:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Store panels and docks singletons in their own classes
2022-01-20 20:13:26 +01:00
editor_debugger_tree.h
…
editor_network_profiler.cpp
…
editor_network_profiler.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
…
editor_profiler.h
…
editor_visual_profiler.cpp
…
editor_visual_profiler.h
…
script_editor_debugger.cpp
Rename Variant::is_ref() to is_ref_counted()
2022-01-20 18:46:25 +01:00
script_editor_debugger.h
Add global breakpoint list
2022-01-15 15:30:08 +00:00
SCsub
…