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367d75fab0ba0e8f6bc76da1ef182fc342c4fa0d
godot/core/string
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Haoyu Qiu 367d75fab0 Add missing characters for property name quoting
2021-11-11 13:18:09 +08:00
..
node_path.cpp
Optimize NodePath update when renaming or deleting nodes in the editor
2021-07-09 11:42:39 -07:00
node_path.h
…
optimized_translation.cpp
Fix specific warnings issues by Clang
2021-10-14 14:14:26 -07:00
optimized_translation.h
…
print_string.cpp
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
print_string.h
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
Adds ability to debug stringnames
2021-07-20 17:31:51 -03:00
string_name.h
Adds ability to debug stringnames
2021-07-20 17:31:51 -03:00
translation_po.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
translation_po.h
…
translation.cpp
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
translation.h
Implement override of get_message and get_plural_message
2021-09-29 14:19:14 +03:00
ucaps.h
…
ustring.cpp
Add missing characters for property name quoting
2021-11-11 13:18:09 +08:00
ustring.h
CharProxy: Add copy constructor
2021-09-30 23:06:40 +02:00
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