Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
394f04a2b429dfeeefaff97bfb5b59df70a58005
godot/editor/debugger
History
Rémi Verschelde 5c8bd6fd71 Merge pull request #58233 from bruvzg/gde_ts
2022-03-18 14:29:58 +01:00
..
debug_adapter
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
editor_debugger_inspector.cpp
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Make TabBar/Container default their alignments to the left instead of center
2022-03-17 18:12:23 -03:00
editor_debugger_node.h
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
editor_debugger_tree.h
…
editor_network_profiler.cpp
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
editor_network_profiler.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
More icon updates on theme change
2022-03-15 23:05:41 +08:00
editor_profiler.h
…
editor_visual_profiler.cpp
More icon updates on theme change
2022-03-15 23:05:41 +08:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
Merge pull request #58233 from bruvzg/gde_ts
2022-03-18 14:29:58 +01:00
script_editor_debugger.h
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1509ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API