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3a6711f8d604becf8f795eef920cc4384067d133
godot/drivers/gles2
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Rémi Verschelde 4c6cf97257 Merge pull request #20941 from codingHahn/fix-normals-on-shader
Fix handling of normals that approach 1
2018-08-15 08:40:16 +02:00
..
shaders
Fix handling of normals that approach 1
2018-08-12 12:45:43 +02:00
rasterizer_canvas_gles2.cpp
GLES2 refactors
2018-08-08 17:09:44 +02:00
rasterizer_canvas_gles2.h
add initial GLES2 3D renderer
2018-07-27 14:15:46 +02:00
rasterizer_gles2.cpp
add 3D textures
2018-07-30 12:20:27 +02:00
rasterizer_gles2.h
Rasterizers are now in sync with engine
2018-06-05 16:33:02 +02:00
rasterizer_scene_gles2.cpp
Reduce verbosity for unsupported GLES2 bg modes
2018-08-14 15:11:19 +02:00
rasterizer_scene_gles2.h
[gles2] added ImmediateGeometry rendering
2018-08-13 16:16:23 +02:00
rasterizer_storage_gles2.cpp
[gles2] added ImmediateGeometry rendering
2018-08-13 16:16:23 +02:00
rasterizer_storage_gles2.h
[gles2] added ImmediateGeometry rendering
2018-08-13 16:16:23 +02:00
SCsub
…
shader_compiler_gles2.cpp
Keeping track of discard
2018-08-02 21:55:02 +02:00
shader_compiler_gles2.h
s/2017/2018/g for gles2, websocket, linux appdata
2018-03-21 16:07:51 +07:00
shader_gles2.cpp
Fix mat4 uniform writes
2018-08-08 21:39:43 +02:00
shader_gles2.h
GLES2 refactors
2018-08-08 17:09:44 +02:00
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