Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3bebbcacdbe7922af97fd8b26ef30c19eee94ba0
godot/servers/rendering/renderer_rd/forward_mobile
History
mennomax b4eeeb315a Swap args of Plane(point, normal) constructor
Now (normal, point)
2021-10-15 20:49:42 -05:00
..
render_forward_mobile.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
render_forward_mobile.h
Remove unimplemented Environment.ambient_light_occlusion_color property
2021-10-07 17:47:52 +02:00
scene_shader_forward_mobile.cpp
Added support for uniform arrays in shaders
2021-10-04 13:57:44 +03:00
scene_shader_forward_mobile.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1105ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API