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3e79cdbee2f2d5c82dbc4776f77482ff6eefe245
godot
/
editor
/
gui
History
Aaron Franke
0700b807a2
Allow node visibility to work with custom user-provided node types
2024-03-07 17:25:06 -08:00
..
editor_bottom_panel.cpp
Fix vertical alignment of editor version
LinkButton
in the bottom panel
2024-03-06 17:48:21 +04:00
editor_bottom_panel.h
Add editor shortcuts to toggle bottom panel visibility
2024-03-05 15:53:15 +01:00
editor_dir_dialog.cpp
…
editor_dir_dialog.h
…
editor_file_dialog.cpp
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
2024-03-05 00:02:09 +01:00
editor_file_dialog.h
Merge pull request
#88825
from adamscott/add-create-folder-icon
2024-02-27 10:18:13 +01:00
editor_object_selector.cpp
…
editor_object_selector.h
…
editor_run_bar.cpp
…
editor_run_bar.h
…
editor_scene_tabs.cpp
Move
global_menu_*
methods to a separate
NativeMenu
class.
2024-03-04 23:41:41 +02:00
editor_scene_tabs.h
…
editor_spin_slider.cpp
…
editor_spin_slider.h
…
editor_title_bar.cpp
…
editor_title_bar.h
…
editor_toaster.cpp
…
editor_toaster.h
…
editor_validation_panel.cpp
…
editor_validation_panel.h
…
editor_zoom_widget.cpp
…
editor_zoom_widget.h
…
scene_tree_editor.cpp
Allow node visibility to work with custom user-provided node types
2024-03-07 17:25:06 -08:00
scene_tree_editor.h
Allow to easily rename multiple nodes
2024-03-03 13:16:21 +01:00
SCsub
…