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3e79cdbee2f2d5c82dbc4776f77482ff6eefe245
godot
/
modules
/
lightmapper_rd
History
Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
..
config.py
…
lightmapper_rd.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
lightmapper_rd.h
…
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-26 11:36:21 -03:00
lm_raster.glsl
…
register_types.cpp
…
register_types.h
…
SCsub
…