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3f837d5cc52a4dd18df05efcf348bb99bb33a708
godot
/
servers
/
physics_2d
History
Rémi Verschelde
769341e180
Cleanup after @reduz :)
...
Fixes
#25172
.
2019-01-21 11:12:55 +01:00
..
area_2d_sw.cpp
…
area_2d_sw.h
…
area_pair_2d_sw.cpp
…
area_pair_2d_sw.h
…
body_2d_sw.cpp
…
body_2d_sw.h
…
body_pair_2d_sw.cpp
…
body_pair_2d_sw.h
…
broad_phase_2d_basic.cpp
…
broad_phase_2d_basic.h
…
broad_phase_2d_hash_grid.cpp
…
broad_phase_2d_hash_grid.h
…
broad_phase_2d_sw.cpp
…
broad_phase_2d_sw.h
…
collision_object_2d_sw.cpp
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
collision_object_2d_sw.h
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
collision_solver_2d_sat.cpp
…
collision_solver_2d_sat.h
…
collision_solver_2d_sw.cpp
…
collision_solver_2d_sw.h
…
constraint_2d_sw.h
…
joints_2d_sw.cpp
…
joints_2d_sw.h
…
physics_2d_server_sw.cpp
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
physics_2d_server_sw.h
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
physics_2d_server_wrap_mt.cpp
…
physics_2d_server_wrap_mt.h
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
SCsub
…
shape_2d_sw.cpp
…
shape_2d_sw.h
…
space_2d_sw.cpp
Cleanup after @reduz :)
2019-01-21 11:12:55 +01:00
space_2d_sw.h
…
step_2d_sw.cpp
…
step_2d_sw.h
…